Lighting Exercise WIP - Colors and Lighting
- GenreChowderStudios
- Apr 17, 2018
- 2 min read
With the shading/lighting out of the way, I wanted to add the value of what the colors would be. In retrospect, I'm not sure why I did that, but I did, and apparently, I guessed right, so there you go.
In combining the flat colors layers and the shading, I ended up with this.Very... grim. The values are too dark, and the colors are TOO same-y. Far too much red happening.
It's interesting to see how much shading can really make a difference in how the form of a piece reads. I didn't edit the lineart beneath it at all, but areas like the eyes and nose seem more solid and as if they've been moved.
To pull some areas into the light, I added shines to the eyes and painted some highlights on her skin.

Since the last image, I had re-balanced the shadows to not convey a sense of eeriness, added Jay's typical makeup, and edited some the existing shade to create a better transition between the lights and dark.
With the addition of blue and gold lighting to enhance an atmosphere, I added a blue ellipse for not only visual interest but also to reference the blue light reflected off her left side (our right).
I'm most happy with the way the light plays on her hair. Kinky/coily hair is not often obvious in how it's meant to be shaded. The strands are not uniform. They twist and coil (hah) around, blocking each other while they themselves see the light in patchy areas. The effect is much more like sunlight peeking through the trees of a dense forest than a sheet of uniform shining strands. The initial lighting, which shows the diffusion of the light, came out very nicely. In later stages, I'll be adding more specific spot lights (not to be confused with "spotlights").
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