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The Maas Boy - WIP 3

  • GenreChowderStudios
  • Jun 9, 2017
  • 1 min read

Had a filter over this to knock out some of the saturation and liked the full opacity version.

Honestly, looking at this monochrome version, I feel as though the values are well-balanced. There's obviously more dark the higher up on him you go, but the white eyeholes (sounds gruesome...) stand out because of it, drawing your eyes to his face. The shadow of his load-bearing leg balanced with the details on the maas bottles prevents his resting leg from disappearing into the backdrop. That and the - get this - heavier lines. Knew this style would be better than that chicken-scratch nonsense I was trying to do...

It's nice to have a quick way to check the values, though I don't think I quite need it that often. I think (or at least, I hope) I've been at this long enough to be able to tell more or less just by looking at it. That being said, sometimes, I have problems balancing things out, and I can spend upwards from a half hour trying to juuuuuuuust push the focal point into the foreground and out of the background while trying to maintain its own very dark value or low saturation.

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